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/*
* The Progressive Graphics File; http://www.libpgf.org
*
* $Date: 2006-06-04 22:05:59 +0200 (So, 04 Jun 2006) $
* $Revision: 229 $
*
* This file Copyright (C) 2006 xeraina GmbH, Switzerland
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU LESSER GENERAL PUBLIC LICENSE
* as published by the Free Software Foundation; either version 2.1
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//////////////////////////////////////////////////////////////////////
/// @file Subband.h
/// @brief PGF wavelet subband class
/// @author C. Stamm
#ifndef PGF_SUBBAND_H
#define PGF_SUBBAND_H
#include "PGFtypes.h"
class CEncoder;
class CDecoder;
class CRoiIndices;
//////////////////////////////////////////////////////////////////////
/// PGF wavelet channel subband class.
/// @author C. Stamm, R. Spuler
/// @brief Wavelet channel class
class CSubband {
friend class CWaveletTransform;
friend class CRoiIndices;
public:
//////////////////////////////////////////////////////////////////////
/// Standard constructor.
CSubband();
//////////////////////////////////////////////////////////////////////
/// Destructor.
~CSubband();
//////////////////////////////////////////////////////////////////////
/// Allocate a memory buffer to store all wavelet coefficients of this subband.
/// @return True if the allocation did work without any problems
bool AllocMemory();
//////////////////////////////////////////////////////////////////////
/// Delete the memory buffer of this subband.
void FreeMemory();
/////////////////////////////////////////////////////////////////////
/// Extracts a rectangular subregion of this subband.
/// Write wavelet coefficients into buffer.
/// It might throw an IOException.
/// @param encoder An encoder instance
/// @param tile True if just a rectangular region is extracted, false if the entire subband is extracted.
/// @param tileX Tile index in x-direction
/// @param tileY Tile index in y-direction
void ExtractTile(CEncoder& encoder, bool tile = false, UINT32 tileX = 0, UINT32 tileY = 0);
/////////////////////////////////////////////////////////////////////
/// Decoding and dequantization of this subband.
/// It might throw an IOException.
/// @param decoder A decoder instance
/// @param quantParam Dequantization value
/// @param tile True if just a rectangular region is placed, false if the entire subband is placed.
/// @param tileX Tile index in x-direction
/// @param tileY Tile index in y-direction
void PlaceTile(CDecoder& decoder, int quantParam, bool tile = false, UINT32 tileX = 0, UINT32 tileY = 0);
//////////////////////////////////////////////////////////////////////
/// Perform subband quantization with given quantization parameter.
/// A scalar quantization (with dead-zone) is used. A large quantization value
/// results in strong quantization and therefore in big quality loss.
/// @param quantParam A quantization parameter (larger or equal to 0)
void Quantize(int quantParam);
//////////////////////////////////////////////////////////////////////
/// Perform subband dequantization with given quantization parameter.
/// A scalar quantization (with dead-zone) is used. A large quantization value
/// results in strong quantization and therefore in big quality loss.
/// @param quantParam A quantization parameter (larger or equal to 0)
void Dequantize(int quantParam);
//////////////////////////////////////////////////////////////////////
/// Store wavelet coefficient in subband at given position.
/// @param pos A subband position (>= 0)
/// @param v A wavelet coefficient
void SetData(UINT32 pos, DataT v) { ASSERT(pos < m_size); m_data[pos] = v; }
//////////////////////////////////////////////////////////////////////
/// Get a pointer to an array of all wavelet coefficients of this subband.
/// @return Pointer to array of wavelet coefficients
DataT* GetBuffer() { return m_data; }
//////////////////////////////////////////////////////////////////////
/// Return wavelet coefficient at given position.
/// @param pos A subband position (>= 0)
/// @return Wavelet coefficient
DataT GetData(UINT32 pos) const { ASSERT(pos < m_size); return m_data[pos]; }
//////////////////////////////////////////////////////////////////////
/// Return level of this subband.
/// @return Level of this subband
int GetLevel() const { return m_level; }
//////////////////////////////////////////////////////////////////////
/// Return height of this subband.
/// @return Height of this subband (in pixels)
int GetHeight() const { return m_height; }
//////////////////////////////////////////////////////////////////////
/// Return width of this subband.
/// @return Width of this subband (in pixels)
int GetWidth() const { return m_width; }
//////////////////////////////////////////////////////////////////////
/// Return orientation of this subband.
/// LL LH
/// HL HH
/// @return Orientation of this subband (LL, HL, LH, HH)
Orientation GetOrientation() const { return m_orientation; }
#ifdef __PGFROISUPPORT__
/////////////////////////////////////////////////////////////////////
/// Set data buffer position to given position + one row.
/// @param pos Given position
void IncBuffRow(UINT32 pos) { m_dataPos = pos + BufferWidth(); }
#endif
private:
void Initialize(UINT32 width, UINT32 height, int level, Orientation orient);
void WriteBuffer(DataT val) { ASSERT(m_dataPos < m_size); m_data[m_dataPos++] = val; }
void SetBuffer(DataT* b) { ASSERT(b); m_data = b; }
DataT ReadBuffer() { ASSERT(m_dataPos < m_size); return m_data[m_dataPos++]; }
UINT32 GetBuffPos() const { return m_dataPos; }
#ifdef __PGFROISUPPORT__
UINT32 BufferWidth() const { return m_ROI.Width(); }
void TilePosition(UINT32 tileX, UINT32 tileY, UINT32& left, UINT32& top, UINT32& w, UINT32& h) const;
void TileIndex(bool topLeft, UINT32 xPos, UINT32 yPos, UINT32& tileX, UINT32& tileY, UINT32& x, UINT32& y) const;
const PGFRect& GetAlignedROI() const { return m_ROI; }
void SetNTiles(UINT32 nTiles) { m_nTiles = nTiles; }
void SetAlignedROI(const PGFRect& roi);
void InitBuffPos(UINT32 left = 0, UINT32 top = 0) { m_dataPos = top*BufferWidth() + left; ASSERT(m_dataPos < m_size); }
#else
void InitBuffPos() { m_dataPos = 0; }
#endif
private:
UINT32 m_width; ///< width in pixels
UINT32 m_height; ///< height in pixels
UINT32 m_size; ///< size of data buffer m_data
int m_level; ///< recursion level
Orientation m_orientation; ///< 0=LL, 1=HL, 2=LH, 3=HH L=lowpass filtered, H=highpass filterd
UINT32 m_dataPos; ///< current position in m_data
DataT* m_data; ///< buffer
#ifdef __PGFROISUPPORT__
PGFRect m_ROI; ///< region of interest (block aligned)
UINT32 m_nTiles; ///< number of tiles in one dimension in this subband
#endif
};
#endif //PGF_SUBBAND_H