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/*
* The Progressive Graphics File; http://www.libpgf.org
*
* $Date: 2006-06-04 22:05:59 +0200 (So, 04 Jun 2006) $
* $Revision: 229 $
*
* This file Copyright (C) 2006 xeraina GmbH, Switzerland
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU LESSER GENERAL PUBLIC LICENSE
* as published by the Free Software Foundation; either version 2.1
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//////////////////////////////////////////////////////////////////////
/// @file Subband.cpp
/// @brief PGF wavelet subband class implementation
/// @author C. Stamm
#include "Subband.h"
#include "Encoder.h"
#include "Decoder.h"
/////////////////////////////////////////////////////////////////////
// Default constructor
CSubband::CSubband()
: m_width(0)
, m_height(0)
, m_size(0)
, m_level(0)
, m_orientation(LL)
, m_dataPos(0)
, m_data(0)
#ifdef __PGFROISUPPORT__
, m_nTiles(0)
#endif
{
}
/////////////////////////////////////////////////////////////////////
// Destructor
CSubband::~CSubband() {
FreeMemory();
}
/////////////////////////////////////////////////////////////////////
// Initialize subband parameters
void CSubband::Initialize(UINT32 width, UINT32 height, int level, Orientation orient) {
m_width = width;
m_height = height;
m_size = m_width*m_height;
m_level = level;
m_orientation = orient;
m_data = 0;
m_dataPos = 0;
#ifdef __PGFROISUPPORT__
m_ROI.left = 0;
m_ROI.top = 0;
m_ROI.right = m_width;
m_ROI.bottom = m_height;
m_nTiles = 0;
#endif
}
/////////////////////////////////////////////////////////////////////
// Allocate a memory buffer to store all wavelet coefficients of this subband.
// @return True if the allocation works without any problems
bool CSubband::AllocMemory() {
UINT32 oldSize = m_size;
#ifdef __PGFROISUPPORT__
m_size = BufferWidth()*m_ROI.Height();
#endif
ASSERT(m_size > 0);
if (m_data) {
if (oldSize >= m_size) {
return true;
} else {
delete[] m_data;
m_data = new(std::nothrow) DataT[m_size];
return (m_data != 0);
}
} else {
m_data = new(std::nothrow) DataT[m_size];
return (m_data != 0);
}
}
/////////////////////////////////////////////////////////////////////
// Delete the memory buffer of this subband.
void CSubband::FreeMemory() {
if (m_data) {
delete[] m_data; m_data = 0;
}
}
/////////////////////////////////////////////////////////////////////
// Perform subband quantization with given quantization parameter.
// A scalar quantization (with dead-zone) is used. A large quantization value
// results in strong quantization and therefore in big quality loss.
// @param quantParam A quantization parameter (larger or equal to 0)
void CSubband::Quantize(int quantParam) {
if (m_orientation == LL) {
quantParam -= (m_level + 1);
// uniform rounding quantization
if (quantParam > 0) {
quantParam--;
for (UINT32 i=0; i < m_size; i++) {
if (m_data[i] < 0) {
m_data[i] = -(((-m_data[i] >> quantParam) + 1) >> 1);
} else {
m_data[i] = ((m_data[i] >> quantParam) + 1) >> 1;
}
}
}
} else {
if (m_orientation == HH) {
quantParam -= (m_level - 1);
} else {
quantParam -= m_level;
}
// uniform deadzone quantization
if (quantParam > 0) {
int threshold = ((1 << quantParam) * 7)/5; // good value
quantParam--;
for (UINT32 i=0; i < m_size; i++) {
if (m_data[i] < -threshold) {
m_data[i] = -(((-m_data[i] >> quantParam) + 1) >> 1);
} else if (m_data[i] > threshold) {
m_data[i] = ((m_data[i] >> quantParam) + 1) >> 1;
} else {
m_data[i] = 0;
}
}
}
}
}
//////////////////////////////////////////////////////////////////////
/// Perform subband dequantization with given quantization parameter.
/// A scalar quantization (with dead-zone) is used. A large quantization value
/// results in strong quantization and therefore in big quality loss.
/// @param quantParam A quantization parameter (larger or equal to 0)
void CSubband::Dequantize(int quantParam) {
if (m_orientation == LL) {
quantParam -= m_level + 1;
} else if (m_orientation == HH) {
quantParam -= m_level - 1;
} else {
quantParam -= m_level;
}
if (quantParam > 0) {
for (UINT32 i=0; i < m_size; i++) {
m_data[i] <<= quantParam;
}
}
}
/////////////////////////////////////////////////////////////////////
/// Extracts a rectangular subregion of this subband.
/// Write wavelet coefficients into buffer.
/// It might throw an IOException.
/// @param encoder An encoder instance
/// @param tile True if just a rectangular region is extracted, false if the entire subband is extracted.
/// @param tileX Tile index in x-direction
/// @param tileY Tile index in y-direction
void CSubband::ExtractTile(CEncoder& encoder, bool tile /*= false*/, UINT32 tileX /*= 0*/, UINT32 tileY /*= 0*/) {
#ifdef __PGFROISUPPORT__
if (tile) {
// compute tile position and size
UINT32 xPos, yPos, w, h;
TilePosition(tileX, tileY, xPos, yPos, w, h);
// write values into buffer using partitiong scheme
encoder.Partition(this, w, h, xPos + yPos*m_width, m_width);
} else
#endif
{
(void)tileX; (void)tileY; (void)tile; // prevents from unreferenced formal parameter warning
// write values into buffer using partitiong scheme
encoder.Partition(this, m_width, m_height, 0, m_width);
}
}
/////////////////////////////////////////////////////////////////////
/// Decoding and dequantization of this subband.
/// It might throw an IOException.
/// @param decoder A decoder instance
/// @param quantParam Dequantization value
/// @param tile True if just a rectangular region is placed, false if the entire subband is placed.
/// @param tileX Tile index in x-direction
/// @param tileY Tile index in y-direction
void CSubband::PlaceTile(CDecoder& decoder, int quantParam, bool tile /*= false*/, UINT32 tileX /*= 0*/, UINT32 tileY /*= 0*/) {
// allocate memory
if (!AllocMemory()) ReturnWithError(InsufficientMemory);
// correct quantParam with normalization factor
if (m_orientation == LL) {
quantParam -= m_level + 1;
} else if (m_orientation == HH) {
quantParam -= m_level - 1;
} else {
quantParam -= m_level;
}
if (quantParam < 0) quantParam = 0;
#ifdef __PGFROISUPPORT__
if (tile) {
UINT32 xPos, yPos, w, h;
// compute tile position and size
TilePosition(tileX, tileY, xPos, yPos, w, h);
ASSERT(xPos >= m_ROI.left && yPos >= m_ROI.top);
decoder.Partition(this, quantParam, w, h, (xPos - m_ROI.left) + (yPos - m_ROI.top)*BufferWidth(), BufferWidth());
} else
#endif
{
(void)tileX; (void)tileY; (void)tile; // prevents from unreferenced formal parameter warning
// read values into buffer using partitiong scheme
decoder.Partition(this, quantParam, m_width, m_height, 0, m_width);
}
}
#ifdef __PGFROISUPPORT__
//////////////////////////////////////////////////////////////////////
/// Set ROI
void CSubband::SetAlignedROI(const PGFRect& roi) {
ASSERT(roi.left <= m_width);
ASSERT(roi.top <= m_height);
m_ROI = roi;
if (m_ROI.right > m_width) m_ROI.right = m_width;
if (m_ROI.bottom > m_height) m_ROI.bottom = m_height;
}
//////////////////////////////////////////////////////////////////////
/// Compute tile position and size.
/// @param tileX Tile index in x-direction
/// @param tileY Tile index in y-direction
/// @param xPos [out] Offset to left
/// @param yPos [out] Offset to top
/// @param w [out] Tile width
/// @param h [out] Tile height
void CSubband::TilePosition(UINT32 tileX, UINT32 tileY, UINT32& xPos, UINT32& yPos, UINT32& w, UINT32& h) const {
ASSERT(tileX < m_nTiles); ASSERT(tileY < m_nTiles);
// example
// band = HH, w = 30, ldTiles = 2 -> 4 tiles in a row/column
// --> tile widths
// 8 7 8 7
//
// tile partitioning scheme
// 0 1 2 3
// 4 5 6 7
// 8 9 A B
// C D E F
UINT32 nTiles = m_nTiles;
UINT32 m;
UINT32 left = 0, right = nTiles;
UINT32 top = 0, bottom = nTiles;
xPos = 0;
yPos = 0;
w = m_width;
h = m_height;
while (nTiles > 1) {
// compute xPos and w with binary search
m = left + ((right - left) >> 1);
if (tileX >= m) {
xPos += (w + 1) >> 1;
w >>= 1;
left = m;
} else {
w = (w + 1) >> 1;
right = m;
}
// compute yPos and h with binary search
m = top + ((bottom - top) >> 1);
if (tileY >= m) {
yPos += (h + 1) >> 1;
h >>= 1;
top = m;
} else {
h = (h + 1) >> 1;
bottom = m;
}
nTiles >>= 1;
}
ASSERT(xPos < m_width && (xPos + w <= m_width));
ASSERT(yPos < m_height && (yPos + h <= m_height));
}
//////////////////////////////////////////////////////////////////////
/// Compute tile index and extrem position (x,y) of given position (xPos, yPos).
void CSubband::TileIndex(bool topLeft, UINT32 xPos, UINT32 yPos, UINT32& tileX, UINT32& tileY, UINT32& x, UINT32& y) const {
UINT32 m;
UINT32 left = 0, right = m_width;
UINT32 top = 0, bottom = m_height;
UINT32 nTiles = m_nTiles;
if (xPos > m_width) xPos = m_width;
if (yPos > m_height) yPos = m_height;
if (topLeft) {
// compute tileX with binary search
tileX = 0;
while (nTiles > 1) {
nTiles >>= 1;
m = left + ((right - left + 1) >> 1);
if (xPos < m) {
// exclusive m
right = m;
} else {
tileX += nTiles;
left = m;
}
}
x = left;
ASSERT(tileX >= 0 && tileX < m_nTiles);
// compute tileY with binary search
nTiles = m_nTiles;
tileY = 0;
while (nTiles > 1) {
nTiles >>= 1;
m = top + ((bottom - top + 1) >> 1);
if (yPos < m) {
// exclusive m
bottom = m;
} else {
tileY += nTiles;
top = m;
}
}
y = top;
ASSERT(tileY >= 0 && tileY < m_nTiles);
} else {
// compute tileX with binary search
tileX = 1;
while (nTiles > 1) {
nTiles >>= 1;
m = left + ((right - left + 1) >> 1);
if (xPos <= m) {
// inclusive m
right = m;
} else {
tileX += nTiles;
left = m;
}
}
x = right;
ASSERT(tileX > 0 && tileX <= m_nTiles);
// compute tileY with binary search
nTiles = m_nTiles;
tileY = 1;
while (nTiles > 1) {
nTiles >>= 1;
m = top + ((bottom - top + 1) >> 1);
if (yPos <= m) {
// inclusive m
bottom = m;
} else {
tileY += nTiles;
top = m;
}
}
y = bottom;
ASSERT(tileY > 0 && tileY <= m_nTiles);
}
}
#endif