/* * The Progressive Graphics File; http://www.libpgf.org * * $Date: 2007-02-03 13:04:21 +0100 (Sa, 03 Feb 2007) $ * $Revision: 280 $ * * This file Copyright (C) 2006 xeraina GmbH, Switzerland * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU LESSER GENERAL PUBLIC LICENSE * as published by the Free Software Foundation; either version 2.1 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ ////////////////////////////////////////////////////////////////////// /// @file PGFimage.h /// @brief PGF image class /// @author C. Stamm #ifndef PGF_PGFIMAGE_H #define PGF_PGFIMAGE_H #include "PGFstream.h" ////////////////////////////////////////////////////////////////////// // prototypes class CDecoder; class CEncoder; class CWaveletTransform; ////////////////////////////////////////////////////////////////////// /// PGF image class is the main class. You always need a PGF object /// for encoding or decoding image data. /// Decoding: /// Open() /// Read() /// GetBitmap() /// Encoding: /// SetHeader() /// ImportBitmap() /// Write() /// @author C. Stamm, R. Spuler /// @brief PGF main class class CPGFImage { public: ////////////////////////////////////////////////////////////////////// /// Standard constructor CPGFImage(); ////////////////////////////////////////////////////////////////////// /// Destructor virtual ~CPGFImage(); ////////////////////////////////////////////////////////////////////// // Destroy internal data structures. Object state after this is the same as after CPGFImage(). void Destroy(); ////////////////////////////////////////////////////////////////////// /// Open a PGF image at current stream position: read pre-header, header, and ckeck image type. /// Precondition: The stream has been opened for reading. /// It might throw an IOException. /// @param stream A PGF stream void Open(CPGFStream* stream); ////////////////////////////////////////////////////////////////////// /// Returns true if the PGF has been opened for reading. bool IsOpen() const { return m_decoder != nullptr; } ////////////////////////////////////////////////////////////////////// /// Read and decode some levels of a PGF image at current stream position. /// A PGF image is structered in levels, numbered between 0 and Levels() - 1. /// Each level can be seen as a single image, containing the same content /// as all other levels, but in a different size (width, height). /// The image size at level i is double the size (width, height) of the image at level i+1. /// The image at level 0 contains the original size. /// Precondition: The PGF image has been opened with a call of Open(...). /// It might throw an IOException. /// @param level [0, nLevels) The image level of the resulting image in the internal image buffer. /// @param cb A pointer to a callback procedure. The procedure is called after reading a single level. If cb returns true, then it stops proceeding. /// @param data Data Pointer to C++ class container to host callback procedure. void Read(int level = 0, CallbackPtr cb = nullptr, void *data = nullptr); #ifdef __PGFROISUPPORT__ ////////////////////////////////////////////////////////////////////// /// Read a rectangular region of interest of a PGF image at current stream position. /// The origin of the coordinate axis is the top-left corner of the image. /// All coordinates are measured in pixels. /// It might throw an IOException. /// @param rect [inout] Rectangular region of interest (ROI) at level 0. The rect might be cropped. /// @param level [0, nLevels) The image level of the resulting image in the internal image buffer. /// @param cb A pointer to a callback procedure. The procedure is called after reading a single level. If cb returns true, then it stops proceeding. /// @param data Data Pointer to C++ class container to host callback procedure. void Read(PGFRect& rect, int level = 0, CallbackPtr cb = nullptr, void *data = nullptr); #endif ////////////////////////////////////////////////////////////////////// /// Read and decode smallest level of a PGF image at current stream position. /// For details, please refert to Read(...) /// Precondition: The PGF image has been opened with a call of Open(...). /// It might throw an IOException. void ReadPreview() { Read(Levels() - 1); } ////////////////////////////////////////////////////////////////////// /// After you've written a PGF image, you can call this method followed by GetBitmap/GetYUV /// to get a quick reconstruction (coded -> decoded image). /// It might throw an IOException. /// @param level The image level of the resulting image in the internal image buffer. void Reconstruct(int level = 0); ////////////////////////////////////////////////////////////////////// /// Get image data in interleaved format: (ordering of RGB data is BGR[A]) /// Upsampling, YUV to RGB transform and interleaving are done here to reduce the number /// of passes over the data. /// The absolute value of pitch is the number of bytes of an image row of the given image buffer. /// If pitch is negative, then the image buffer must point to the last row of a bottom-up image (first byte on last row). /// if pitch is positive, then the image buffer must point to the first row of a top-down image (first byte). /// The sequence of output channels in the output image buffer does not need to be the same as provided by PGF. In case of different sequences you have to /// provide a channelMap of size of expected channels (depending on image mode). For example, PGF provides a channel sequence BGR in RGB color mode. /// If your provided image buffer expects a channel sequence ARGB, then the channelMap looks like { 3, 2, 1, 0 }. /// It might throw an IOException. /// @param pitch The number of bytes of a row of the image buffer. /// @param buff An image buffer. /// @param bpp The number of bits per pixel used in image buffer. /// @param channelMap A integer array containing the mapping of PGF channel ordering to expected channel ordering. /// @param cb A pointer to a callback procedure. The procedure is called after each copied buffer row. If cb returns true, then it stops proceeding. /// @param data Data Pointer to C++ class container to host callback procedure. void GetBitmap(int pitch, UINT8* buff, BYTE bpp, int channelMap[] = nullptr, CallbackPtr cb = nullptr, void *data = nullptr) const; // throws IOException ////////////////////////////////////////////////////////////////////// /// Get YUV image data in interleaved format: (ordering is YUV[A]) /// The absolute value of pitch is the number of bytes of an image row of the given image buffer. /// If pitch is negative, then the image buffer must point to the last row of a bottom-up image (first byte on last row). /// if pitch is positive, then the image buffer must point to the first row of a top-down image (first byte). /// The sequence of output channels in the output image buffer does not need to be the same as provided by PGF. In case of different sequences you have to /// provide a channelMap of size of expected channels (depending on image mode). For example, PGF provides a channel sequence BGR in RGB color mode. /// If your provided image buffer expects a channel sequence VUY, then the channelMap looks like { 2, 1, 0 }. /// It might throw an IOException. /// @param pitch The number of bytes of a row of the image buffer. /// @param buff An image buffer. /// @param bpp The number of bits per pixel used in image buffer. /// @param channelMap A integer array containing the mapping of PGF channel ordering to expected channel ordering. /// @param cb A pointer to a callback procedure. The procedure is called after each copied buffer row. If cb returns true, then it stops proceeding. /// @param data Data Pointer to C++ class container to host callback procedure. void GetYUV(int pitch, DataT* buff, BYTE bpp, int channelMap[] = nullptr, CallbackPtr cb = nullptr, void *data = nullptr) const; // throws IOException ////////////////////////////////////////////////////////////////////// /// Import an image from a specified image buffer. /// This method is usually called before Write(...) and after SetHeader(...). /// The absolute value of pitch is the number of bytes of an image row. /// If pitch is negative, then buff points to the last row of a bottom-up image (first byte on last row). /// If pitch is positive, then buff points to the first row of a top-down image (first byte). /// The sequence of input channels in the input image buffer does not need to be the same as expected from PGF. In case of different sequences you have to /// provide a channelMap of size of expected channels (depending on image mode). For example, PGF expects in RGB color mode a channel sequence BGR. /// If your provided image buffer contains a channel sequence ARGB, then the channelMap looks like { 3, 2, 1, 0 }. /// It might throw an IOException. /// @param pitch The number of bytes of a row of the image buffer. /// @param buff An image buffer. /// @param bpp The number of bits per pixel used in image buffer. /// @param channelMap A integer array containing the mapping of input channel ordering to expected channel ordering. /// @param cb A pointer to a callback procedure. The procedure is called after each imported buffer row. If cb returns true, then it stops proceeding. /// @param data Data Pointer to C++ class container to host callback procedure. void ImportBitmap(int pitch, UINT8 *buff, BYTE bpp, int channelMap[] = nullptr, CallbackPtr cb = nullptr, void *data = nullptr); ////////////////////////////////////////////////////////////////////// /// Import a YUV image from a specified image buffer. /// The absolute value of pitch is the number of bytes of an image row. /// If pitch is negative, then buff points to the last row of a bottom-up image (first byte on last row). /// If pitch is positive, then buff points to the first row of a top-down image (first byte). /// The sequence of input channels in the input image buffer does not need to be the same as expected from PGF. In case of different sequences you have to /// provide a channelMap of size of expected channels (depending on image mode). For example, PGF expects in RGB color mode a channel sequence BGR. /// If your provided image buffer contains a channel sequence VUY, then the channelMap looks like { 2, 1, 0 }. /// It might throw an IOException. /// @param pitch The number of bytes of a row of the image buffer. /// @param buff An image buffer. /// @param bpp The number of bits per pixel used in image buffer. /// @param channelMap A integer array containing the mapping of input channel ordering to expected channel ordering. /// @param cb A pointer to a callback procedure. The procedure is called after each imported buffer row. If cb returns true, then it stops proceeding. /// @param data Data Pointer to C++ class container to host callback procedure. void ImportYUV(int pitch, DataT *buff, BYTE bpp, int channelMap[] = nullptr, CallbackPtr cb = nullptr, void *data = nullptr); ////////////////////////////////////////////////////////////////////// /// Encode and write an entire PGF image (header and image) at current stream position. /// A PGF image is structered in levels, numbered between 0 and Levels() - 1. /// Each level can be seen as a single image, containing the same content /// as all other levels, but in a different size (width, height). /// The image size at level i is double the size (width, height) of the image at level i+1. /// The image at level 0 contains the original size. /// Precondition: the PGF image contains a valid header (see also SetHeader(...)). /// It might throw an IOException. /// @param stream A PGF stream /// @param nWrittenBytes [in-out] The number of bytes written into stream are added to the input value. /// @param cb A pointer to a callback procedure. The procedure is called after writing a single level. If cb returns true, then it stops proceeding. /// @param data Data Pointer to C++ class container to host callback procedure. void Write(CPGFStream* stream, UINT32* nWrittenBytes = nullptr, CallbackPtr cb = nullptr, void *data = nullptr); ////////////////////////////////////////////////////////////////// /// Create wavelet transform channels and encoder. Write header at current stream position. /// Call this method before your first call of Write(int level) or WriteImage(), but after SetHeader(). /// This method is called inside of Write(stream, ...). /// It might throw an IOException. /// @param stream A PGF stream /// @return The number of bytes written into stream. UINT32 WriteHeader(CPGFStream* stream); ////////////////////////////////////////////////////////////////////// /// Encode and write an image at current stream position. /// Call this method after WriteHeader(). In case you want to write uncached metadata, /// then do that after WriteHeader() and before WriteImage(). /// This method is called inside of Write(stream, ...). /// It might throw an IOException. /// @param stream A PGF stream /// @param cb A pointer to a callback procedure. The procedure is called after writing a single level. If cb returns true, then it stops proceeding. /// @param data Data Pointer to C++ class container to host callback procedure. /// @return The number of bytes written into stream. UINT32 WriteImage(CPGFStream* stream, CallbackPtr cb = nullptr, void *data = nullptr); #ifdef __PGFROISUPPORT__ ////////////////////////////////////////////////////////////////// /// Encode and write down to given level at current stream position. /// A PGF image is structered in levels, numbered between 0 and Levels() - 1. /// Each level can be seen as a single image, containing the same content /// as all other levels, but in a different size (width, height). /// The image size at level i is double the size (width, height) of the image at level i+1. /// The image at level 0 contains the original size. /// Preconditions: the PGF image contains a valid header (see also SetHeader(...)) and /// WriteHeader() has been called before. Levels() > 0. /// The ROI encoding scheme must be used (see also SetHeader(...)). /// It might throw an IOException. /// @param level [0, nLevels) The image level of the resulting image in the internal image buffer. /// @param cb A pointer to a callback procedure. The procedure is called after writing a single level. If cb returns true, then it stops proceeding. /// @param data Data Pointer to C++ class container to host callback procedure. /// @return The number of bytes written into stream. UINT32 Write(int level, CallbackPtr cb = nullptr, void *data = nullptr); #endif ///////////////////////////////////////////////////////////////////// /// Configures the encoder. /// @param useOMP Use parallel threading with Open MP during encoding. Default value: true. Influences the encoding only if the codec has been compiled with OpenMP support. /// @param favorSpeedOverSize Favors encoding speed over compression ratio. Default value: false void ConfigureEncoder(bool useOMP = true, bool favorSpeedOverSize = false) { m_useOMPinEncoder = useOMP; m_favorSpeedOverSize = favorSpeedOverSize; } ///////////////////////////////////////////////////////////////////// /// Configures the decoder. /// @param useOMP Use parallel threading with Open MP during decoding. Default value: true. Influences the decoding only if the codec has been compiled with OpenMP support. /// @param policy The file might contain user data (e.g. metadata). The policy defines the behaviour during Open(). /// UP_CacheAll: User data is read and stored completely in a new allocated memory block. It can be accessed by GetUserData(). /// UP_CachePrefix: Only prefixSize bytes at the beginning of the user data are stored in a new allocated memory block. It can be accessed by GetUserData(). /// UP_Skip: User data is skipped and nothing is cached. /// @param prefixSize Is only used in combination with UP_CachePrefix. It defines the number of bytes cached. void ConfigureDecoder(bool useOMP = true, UserdataPolicy policy = UP_CacheAll, UINT32 prefixSize = 0) { ASSERT(prefixSize <= MaxUserDataSize); m_useOMPinDecoder = useOMP; m_userDataPolicy = (UP_CachePrefix) ? prefixSize : 0xFFFFFFFF - policy; } //////////////////////////////////////////////////////////////////// /// Reset stream position to start of PGF pre-header or start of data. Must not be called before Open() or before Write(). /// Use this method after Read() if you want to read the same image several times, e.g. reading different ROIs. /// @param startOfData true: you want to read the same image several times. false: resets stream position to the initial position void ResetStreamPos(bool startOfData); ////////////////////////////////////////////////////////////////////// /// Set internal PGF image buffer channel. /// @param channel A YUV data channel /// @param c A channel index void SetChannel(DataT* channel, int c = 0) { ASSERT(c >= 0 && c < MaxChannels); m_channel[c] = channel; } ////////////////////////////////////////////////////////////////////// /// Set PGF header and user data. /// Precondition: The PGF image has been never opened with Open(...). /// It might throw an IOException. /// @param header A valid and already filled in PGF header structure /// @param flags A combination of additional version flags. In case you use level-wise encoding then set flag = PGFROI. /// @param userData A user-defined memory block containing any kind of cached metadata. /// @param userDataLength The size of user-defined memory block in bytes void SetHeader(const PGFHeader& header, BYTE flags = 0, const UINT8* userData = 0, UINT32 userDataLength = 0); // throws IOException ////////////////////////////////////////////////////////////////////// /// Set maximum intensity value for image modes with more than eight bits per channel. /// Call this method after SetHeader, but before ImportBitmap. /// @param maxValue The maximum intensity value. void SetMaxValue(UINT32 maxValue); ////////////////////////////////////////////////////////////////////// /// Set progress mode used in Read and Write. /// Default mode is PM_Relative. /// This method must be called before Open() or SetHeader(). /// PM_Relative: 100% = level difference between current level and target level of Read/Write /// PM_Absolute: 100% = number of levels void SetProgressMode(ProgressMode pm) { m_progressMode = pm; } ////////////////////////////////////////////////////////////////////// /// Set refresh callback procedure and its parameter. /// The refresh callback is called during Read(...) after each level read. /// @param callback A refresh callback procedure /// @param arg A parameter of the refresh callback procedure void SetRefreshCallback(RefreshCB callback, void* arg) { m_cb = callback; m_cbArg = arg; } ////////////////////////////////////////////////////////////////////// /// Sets the red, green, blue (RGB) color values for a range of entries in the palette (clut). /// It might throw an IOException. /// @param iFirstColor The color table index of the first entry to set. /// @param nColors The number of color table entries to set. /// @param prgbColors A pointer to the array of RGBQUAD structures to set the color table entries. void SetColorTable(UINT32 iFirstColor, UINT32 nColors, const RGBQUAD* prgbColors); ////////////////////////////////////////////////////////////////////// /// Return an internal YUV image channel. /// @param c A channel index /// @return An internal YUV image channel DataT* GetChannel(int c = 0) { ASSERT(c >= 0 && c < MaxChannels); return m_channel[c]; } ////////////////////////////////////////////////////////////////////// /// Retrieves red, green, blue (RGB) color values from a range of entries in the palette of the DIB section. /// It might throw an IOException. /// @param iFirstColor The color table index of the first entry to retrieve. /// @param nColors The number of color table entries to retrieve. /// @param prgbColors A pointer to the array of RGBQUAD structures to retrieve the color table entries. void GetColorTable(UINT32 iFirstColor, UINT32 nColors, RGBQUAD* prgbColors) const; ////////////////////////////////////////////////////////////////////// // Returns address of internal color table /// @return Address of color table const RGBQUAD* GetColorTable() const { return m_postHeader.clut; } ////////////////////////////////////////////////////////////////////// /// Return the PGF header structure. /// @return A PGF header structure const PGFHeader* GetHeader() const { return &m_header; } ////////////////////////////////////////////////////////////////////// /// Get maximum intensity value for image modes with more than eight bits per channel. /// Don't call this method before the PGF header has been read. /// @return The maximum intensity value. UINT32 GetMaxValue() const { return (1 << m_header.usedBitsPerChannel) - 1; } ////////////////////////////////////////////////////////////////////// /// Return the stream position of the user data or 0. /// Precondition: The PGF image has been opened with a call of Open(...). UINT64 GetUserDataPos() const { return m_userDataPos; } ////////////////////////////////////////////////////////////////////// /// Return user data and size of user data. /// Precondition: The PGF image has been opened with a call of Open(...). /// @param cachedSize [out] Size of returned user data in bytes. /// @param pTotalSize [optional out] Pointer to return the size of user data stored in image header in bytes. /// @return A pointer to user data or nullptr if there is no user data available. const UINT8* GetUserData(UINT32& cachedSize, UINT32* pTotalSize = nullptr) const; ////////////////////////////////////////////////////////////////////// /// Return the length of all encoded headers in bytes. /// Precondition: The PGF image has been opened with a call of Open(...). /// @return The length of all encoded headers in bytes UINT32 GetEncodedHeaderLength() const; ////////////////////////////////////////////////////////////////////// /// Return the length of an encoded PGF level in bytes. /// Precondition: The PGF image has been opened with a call of Open(...). /// @param level The image level /// @return The length of a PGF level in bytes UINT32 GetEncodedLevelLength(int level) const { ASSERT(level >= 0 && level < m_header.nLevels); return m_levelLength[m_header.nLevels - level - 1]; } ////////////////////////////////////////////////////////////////////// /// Reads the encoded PGF header and copies it to a target buffer. /// Precondition: The PGF image has been opened with a call of Open(...). /// It might throw an IOException. /// @param target The target buffer /// @param targetLen The length of the target buffer in bytes /// @return The number of bytes copied to the target buffer UINT32 ReadEncodedHeader(UINT8* target, UINT32 targetLen) const; ////////////////////////////////////////////////////////////////////// /// Reads the data of an encoded PGF level and copies it to a target buffer /// without decoding. /// Precondition: The PGF image has been opened with a call of Open(...). /// It might throw an IOException. /// @param level The image level /// @param target The target buffer /// @param targetLen The length of the target buffer in bytes /// @return The number of bytes copied to the target buffer UINT32 ReadEncodedData(int level, UINT8* target, UINT32 targetLen) const; ////////////////////////////////////////////////////////////////////// /// Return current image width of given channel in pixels. /// The returned width depends on the levels read so far and on ROI. /// @param c A channel index /// @return Channel width in pixels UINT32 ChannelWidth(int c = 0) const { ASSERT(c >= 0 && c < MaxChannels); return m_width[c]; } ////////////////////////////////////////////////////////////////////// /// Return current image height of given channel in pixels. /// The returned height depends on the levels read so far and on ROI. /// @param c A channel index /// @return Channel height in pixels UINT32 ChannelHeight(int c = 0) const { ASSERT(c >= 0 && c < MaxChannels); return m_height[c]; } ////////////////////////////////////////////////////////////////////// /// Return bits per channel of the image's encoder. /// @return Bits per channel BYTE ChannelDepth() const { return MaxChannelDepth(m_preHeader.version); } ////////////////////////////////////////////////////////////////////// /// Return image width of channel 0 at given level in pixels. /// The returned width is independent of any Read-operations and ROI. /// @param level A level /// @return Image level width in pixels UINT32 Width(int level = 0) const { ASSERT(level >= 0); return LevelSizeL(m_header.width, level); } ////////////////////////////////////////////////////////////////////// /// Return image height of channel 0 at given level in pixels. /// The returned height is independent of any Read-operations and ROI. /// @param level A level /// @return Image level height in pixels UINT32 Height(int level = 0) const { ASSERT(level >= 0); return LevelSizeL(m_header.height, level); } ////////////////////////////////////////////////////////////////////// /// Return current image level. /// Since Read(...) can be used to read each image level separately, it is /// helpful to know the current level. The current level immediately after Open(...) is Levels(). /// @return Current image level BYTE Level() const { return (BYTE)m_currentLevel; } ////////////////////////////////////////////////////////////////////// /// Return the number of image levels. /// @return Number of image levels BYTE Levels() const { return m_header.nLevels; } ////////////////////////////////////////////////////////////////////// /// Return true if all levels have been read bool IsFullyRead() const { return m_currentLevel == 0; } ////////////////////////////////////////////////////////////////////// /// Return the PGF quality. The quality is inbetween 0 and MaxQuality. /// PGF quality 0 means lossless quality. /// @return PGF quality BYTE Quality() const { return m_header.quality; } ////////////////////////////////////////////////////////////////////// /// Return the number of image channels. /// An image of type RGB contains 3 image channels (B, G, R). /// @return Number of image channels BYTE Channels() const { return m_header.channels; } ////////////////////////////////////////////////////////////////////// /// Return the image mode. /// An image mode is a predefined constant value (see also PGFtypes.h) compatible with Adobe Photoshop. /// It represents an image type and format. /// @return Image mode BYTE Mode() const { return m_header.mode; } ////////////////////////////////////////////////////////////////////// /// Return the number of bits per pixel. /// Valid values can be 1, 8, 12, 16, 24, 32, 48, 64. /// @return Number of bits per pixel. BYTE BPP() const { return m_header.bpp; } ////////////////////////////////////////////////////////////////////// /// Return true if the pgf image supports Region Of Interest (ROI). /// @return true if the pgf image supports ROI. bool ROIisSupported() const { return (m_preHeader.version & PGFROI) == PGFROI; } #ifdef __PGFROISUPPORT__ /// Return ROI of channel 0 at current level in pixels. /// The returned rect is only valid after reading a ROI. /// @return ROI in pixels PGFRect ComputeLevelROI() const; #endif ////////////////////////////////////////////////////////////////////// /// Returns number of used bits per input/output image channel. /// Precondition: header must be initialized. /// @return number of used bits per input/output image channel. BYTE UsedBitsPerChannel() const; ////////////////////////////////////////////////////////////////////// /// Returns the used codec major version of a pgf image /// @return PGF codec major version of this image BYTE Version() const { BYTE ver = CodecMajorVersion(m_preHeader.version); return (ver <= 7) ? ver : (BYTE)m_header.version.major; } //class methods ////////////////////////////////////////////////////////////////////// /// Check for valid import image mode. /// @param mode Image mode /// @return True if an image of given mode can be imported with ImportBitmap(...) static bool ImportIsSupported(BYTE mode); ////////////////////////////////////////////////////////////////////// /// Compute and return image width/height of LL subband at given level. /// @param size Original image size (e.g. width or height at level 0) /// @param level An image level /// @return Image width/height at given level in pixels static UINT32 LevelSizeL(UINT32 size, int level) { ASSERT(level >= 0); UINT32 d = 1 << level; return (size + d - 1) >> level; } ////////////////////////////////////////////////////////////////////// /// Compute and return image width/height of HH subband at given level. /// @param size Original image size (e.g. width or height at level 0) /// @param level An image level /// @return high pass size at given level in pixels static UINT32 LevelSizeH(UINT32 size, int level) { ASSERT(level >= 0); UINT32 d = 1 << (level - 1); return (size + d - 1) >> level; } ////////////////////////////////////////////////////////////////////// /// Return codec major version. /// @param version pgf pre-header version number /// @return PGF major of given version static BYTE CodecMajorVersion(BYTE version = PGFVersion); ////////////////////////////////////////////////////////////////////// /// Return maximum channel depth. /// @param version pgf pre-header version number /// @return maximum channel depth in bit of given version (16 or 32 bit) static BYTE MaxChannelDepth(BYTE version = PGFVersion) { return (version & PGF32) ? 32 : 16; } protected: CWaveletTransform* m_wtChannel[MaxChannels]; ///< wavelet transformed color channels DataT* m_channel[MaxChannels]; ///< untransformed channels in YUV format CDecoder* m_decoder; ///< PGF decoder CEncoder* m_encoder; ///< PGF encoder UINT32* m_levelLength; ///< length of each level in bytes; first level starts immediately after this array UINT32 m_width[MaxChannels]; ///< width of each channel at current level UINT32 m_height[MaxChannels]; ///< height of each channel at current level PGFPreHeader m_preHeader; ///< PGF pre-header PGFHeader m_header; ///< PGF file header PGFPostHeader m_postHeader; ///< PGF post-header UINT64 m_userDataPos; ///< stream position of user data int m_currentLevel; ///< transform level of current image UINT32 m_userDataPolicy; ///< user data (metadata) policy during open BYTE m_quant; ///< quantization parameter bool m_downsample; ///< chrominance channels are downsampled bool m_favorSpeedOverSize; ///< favor encoding speed over compression ratio bool m_useOMPinEncoder; ///< use Open MP in encoder bool m_useOMPinDecoder; ///< use Open MP in decoder #ifdef __PGFROISUPPORT__ bool m_streamReinitialized; ///< stream has been reinitialized PGFRect m_roi; ///< region of interest #endif private: RefreshCB m_cb; ///< pointer to refresh callback procedure void *m_cbArg; ///< refresh callback argument double m_percent; ///< progress [0..1] ProgressMode m_progressMode; ///< progress mode used in Read and Write; PM_Relative is default mode void Init(); void ComputeLevels(); bool CompleteHeader(); void RgbToYuv(int pitch, UINT8* rgbBuff, BYTE bpp, int channelMap[], CallbackPtr cb, void *data); void Downsample(int nChannel); UINT32 UpdatePostHeaderSize(); void WriteLevel(); #ifdef __PGFROISUPPORT__ PGFRect GetAlignedROI(int c = 0) const; void SetROI(PGFRect rect); #endif UINT8 Clamp4(DataT v) const { if (v & 0xFFFFFFF0) return (v < 0) ? (UINT8)0: (UINT8)15; else return (UINT8)v; } UINT16 Clamp6(DataT v) const { if (v & 0xFFFFFFC0) return (v < 0) ? (UINT16)0: (UINT16)63; else return (UINT16)v; } UINT8 Clamp8(DataT v) const { // needs only one test in the normal case if (v & 0xFFFFFF00) return (v < 0) ? (UINT8)0 : (UINT8)255; else return (UINT8)v; } UINT16 Clamp16(DataT v) const { if (v & 0xFFFF0000) return (v < 0) ? (UINT16)0: (UINT16)65535; else return (UINT16)v; } UINT32 Clamp31(DataT v) const { return (v < 0) ? 0 : (UINT32)v; } }; #endif //PGF_PGFIMAGE_H